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MAZE
Course
Fundamentals of Programming and Computer Science
Project Type
Individual
A maze game with three modes, each based on a different philosophical school of thought (Absolutism, Eternalism, and Idealism) each with three customized levels of difficulty.
The game generates mazes using Prim's algorithm and makes use of Classes to visualize each cell of the maze.
High scores for each mode are also stored and imported into the game using File I/O
Tools Used
Python
Timeline
1 week
(August 2021)
Skills
Programming in Python, Computational Thinking, Graphics and grid systems
Video Walkthrough of Application
Screen captures of the application
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